Player controller is done.


Hello,

Today I have completed writing an input layer on top of the old Unity input manager, cause I think it's tidier that way, and I can grant access to only certain things that a script might need. I have also coded the character controller, it takes in normal inputs and converts them to isometric in the input layer, and the main controller script can only access the final iso movement vector. I feel like it's tidier. And finally camera follows the player. Maybe I'll complete the dialogue system today as well, I will update you guys once I get some progress. Thank you for reading. Bye.

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